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Скачать торрент Trine 2.Триединство \ Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC (Акелла) (RUS, ENG, Multi18 \ RUS, ENG, Multi5) (обновлён от 11.06.2013) [Repack] от Fenixx

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Fenixx

post 07-Дек-11 23:23


Trine 2.Триединство \ Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC

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Дата выхода: 07 декабря 2011
Дата выхода в России: 07 декабря 2011
Жанр: Arcade (Platform) / 3D
Мультиплеер: (3) head-to-head, Internet
Разработчик: Frozenbyte
Издатель: Atlus
Издатель в России: Акелла
Локализатор: Акелла
Тип издания: Repack (Лицензии)
Платформа: PC
Язык интерфейса: Русский, Английский, Multi18
Язык озвучки: Русский, Английский, Multi5
Таблетка: Вшита (SKiDROW.v 2.00)
Сайты игры: http://ru.akella.com/Game.aspx?id=2517
Системные требования:
Операционная система: XP SP3, Vista SP2, 7 SP1
Процессор: Pentium - 2,0 ГГц
Оперативной памяти: 1024 Мб
Свободного места на жестком диске: 3590 Мб
Видеокарта: Radeon HD2400 или GeForce 7600, (Shader Model 3.0), (DirectX 9)
Файловая система: FAT, NTFS
Важно: перед установкой отключаем Антивирус и Файрвол
Краткое описание:
Trine 2 — игра с видом сбоку с элементами экшена, головоломок и платформера. Вам предстоить взять на себя роль одного из трех героев, которые совершают полное опасностей путешествие в фантастическом сказочном мире.
Установленные патчи:
v 1.0u1
-Major improvements-
* Online text chat now accepts longer sentences, displays client numbers properly, and works better in general.
* Game now uses/saves the settings from the Launcher during first startup (this was due to missing AppData/.../Trine2 folder).
* Multiple keyboards and mice now has an option in Control Settings.
* 4:3 displays now uses slightly different FOV that should make sure no unintended graphics are shown (outside of the the actual art).

-Technical fixes-
* Added Steam minidump information (map + position) for easier debugging.
* Fixed "invisible players" issue/crash.
* Fixed a crash related to firewall blocking.
* Fixed a user interface potential crash ("ButtonCatcher").
* Fixed a crash related to Hail of Arrows Achievement.
* Fixed a myriad of potential crashes.
* Fixed multiple minor under-the-hood issues.
* Fixed Profile button in the menus.
* Fixed "Recently played with" list entries.
* Fixed Delete profile button.
* Fixed missing skull texture in Forlorn Wilderness.
* Fixed Hail of Arrows Achievement unlocking.
* Fixed multiplayer lobby list a bit.
* Fixed/added Wizard's introduction scene effects.
* Fixed a few grappling hook "helpers".
* Fixed the snake's targeting a bit.
* Fixed "Report this to the programmers" error(s).

-Usability fixes-
* Added ping to lobby list.
* Added note about data corruption if detected.
* Added Esc to close the Upgrade Menu.
* Fixed tooltip for using the Inventory (default: I).
* Fixed "Ready!" and "Press Start" buttons in local multiplayer menu (now they can't be clicked).
* Fixed Windowed mode issues (icon, ignore Alt/F10 special key stuff).
* Fixed videos/logo images on non-wide resolutions to be letter-boxed instead of stretched.
* Changed "Push to Talk" voice chat button to R (used to be Q).

v 1.0u11
-Major improvements-
* Added controller configuration.
* Added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true).

-Technical-
* Added graphics quality options (low-end settings work).
* Fixed several "sky models" (seams etc).
* Fixed several grappling hook target helpers.
* Fixed physics/animation timing if framerate dropped below 30.
* Fixed various issues for non-wide resolutions (incl. shadow projection).
* Fixed a crash related to ending a multiplayer game.
* Fixed sound effects being muted after resuming the latest save.
* Fixed Knight's animation sync.
* Fixed Achievement detection for air flow.
* Fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe).
* Fixed Pause menu "(B) Return" button add for PC (for gamepads).
* Fixed Gameover menu failsafes.
* Tweaked minor things in Forlorn Wilderness; static collisions, camera areas.

-Multiplayer-
* Improved network throttling.
* Fixed ice shattering effect not being displayed for clients.
* Fixed players warping to wrong position (0,0,0) when dying in a multiplayer game.
* Fixed random frame rate drops during a multiplayer game.
* Fixed "ghost lobbies" appearing in the lobby list.
* Fixed server list pinging.

-Usability-
* Changed upgrade menu bind to TAB (used to be I).

-Misc-
* Added a couple of credits.

v 1.0u14
-Major improvements-
* Added controller configuration.

-Technical-
* Added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true).
* Added graphics quality options (low-end settings work).
* Fixed several "sky models" (seams etc).
* Fixed several grappling hook target helpers.
* Fixed physics/animation timing if framerate dropped below 30.
* Fixed various issues for non-wide resolutions (incl. shadow projection).
* Fixed a crash related to ending a multiplayer game.
* Fixed a crash related to exploding barrels.
* Fixed sound effects being muted after resuming the latest save.
* Fixed Knight's animation sync.
* Fixed Achievement detection for air flow.
* Fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe).
* Fixed Pause menu "(B) Return" button add for PC (for gamepads).
* Fixed Gameover menu failsafes.
* Fixed controller breakdown if changed on the fly in the Tutorial.
* Fixed grappling hook issues (visualization/animation).
* Fixed a mouse wheel direction problem.
* Tweaked minor things in Forlorn Wilderness; static collisions, camera areas.

-Multiplayer-
* Improved network throttling.
* Fixed ice shattering effect not being displayed for clients.
* Fixed players warping to wrong position (0,0,0) when dying in a multiplayer game.
* Fixed random frame rate drops during a multiplayer game.
* Fixed "ghost lobbies" appearing in the lobby list.
* Fixed server list pinging.

-Usability-
* Changed upgrade menu bind to TAB (used to be I).

-Misc-
* Added a couple of credits.

v 1.03
-Major improvements-
* Added the Beta for Mac.
* Added support for NVIDIA 3D Vision.

-Technical-
* Fixed several issues with controllers.
* Fixed minor things in the Launcher (resolutions, refresh rate choices update, background image disappear).

-Multiplayer-
* Fixed the Knight's shield "leaking" with high latency.
* Fixed Wizard animation not always being restored in the Tutorial in a multiplayer game.
* Fixed "Hosting Online Game" and "Connecting" message screens issues.
* Fixed toggling Multiple Mice & Keyboards option causing a controller disconnection.
* Fixed controller hintmessages not being shown for the local player properly.
* Changed text chat to not break words.

-Usability-
* Added ability to change controller type in the Game Settings/Host Game menu.
* Added Network Settings menu.
* Added Microphone menu.
* Added version number to Main Menu.
* Added support for ESC to close loading screen window.

-Mac update-
* Fixes sounds.
* Fixes antialiasing (upside down rendering).
* Adds support for Unicode fonts and minor changes in the Launcher.

v 1.04
-Technical-
* Added preliminary support for SLI graphics cards.
* Fixed crash related to the High Rise Achievement.
* Fixed conjured objects sometimes not falling until touched if framerate low.
* Fixed goblins to climb over their frozen brethren.
* Fixed animations related to bouncing on mushrooms etc.
* Fixed projectiles and hatches (so projectiles don't collide with hatches if they're down).
* Fixed black flashes on Mac.
* Fixed various Mac crashes.
* Fixed save slot selection issues.
* Fixed Unlimited mode singleplayer interface issues.

-Multiplayer-
* Added support for custom nicknames in multiplayer.
* Added individual mouse pointers for co-op players in the pre-menu.
* Fixed multiple keyboards and mice support in many ways (kb & mouse pairings, menu fixes, general).
* Fixed chat key repeat (now possible to hold down a key properly).
* Fixed chat not being closed with enter if nothing was written.
* Fixed Knight's Charge sync in multiplayer.
* Fixed Wizard's floating animation in multiplayer.
* Fixed a client being stuck in the loading screen in certain cases.
* Fixed the skill upgrade menu error message for clients, which caused the menu not being closed after that.

-Usability-
* Added specific hint messages for keyboard and mouse.
* Added 3D options tooltip to Visual Settings menu.
* Fixed gamepad navigation for host game menu and controller config menu.
* Fixed Wizard's floating grab cursor for mouse.
* Fixed gamepad controls and poem chests' incorrect instruction to use ESC instead of Start button.
* Tweaked Stereo 3D (NVIDIA 3D Vision) settings and made them saveable.
* Tweaked the drop down menu selection logic (no scroll images if nothing to scroll).
* Changed the tooltip for levers to include "left" and "right" keys.
* Changed Push to Talk button to R for Mac too.

v 1.05
-Major improvements-
* Improved graphics rendering to provide better framerate.
* GPU overheating issues may increase; please see forums for more information.

-Technical-
* Fixed some possible rendering resolution initialization issues.
* Fixed game launch problems on Windows XP.
* Fixed resolution reduction issues on Mac.
* Fixed black experience vials on Mac.
* Fixed weapon change name being empty sometimes.
* Fixed fonts on Mac.
* Fixed Hammer getting stuck to walls and other places.

-Multiplayer-
* Added scroll bar to server list in the Join Online Game menu.
* Fixed Steam caching friend lobby infos.
* Fixed treasure chest opening animations in multiplayer.

-Usability-
* Tweaked Controller Configuration and Host Game menu layouts.
* Changed character GUI to 2/3rds in 3D Stereo mode.

v 1.06
-Technical-
* Fixed crash problems on launch.

v 1.07
-Technical-
* Added error message when render target creation fails.
* Added support for more mouse buttons in Configure menu.

-Fixed-
* Fixed multiple crashes.
* Fixed Configure Controls menu to work properly with DirectInput pads.
* Fixed saving the last used controller for the first local player.
* Fixed default gamepad names.
* Fixed gamepad binds loading issue.
* Fixed various localizations.
* Tweaked loading screen; controller does not change anymore.

-Mac-
* Mac: file deletion fix (Reset to default button) .
* Mac: Xbox 360 Controller now works (but is not configurable yet).

v 1.08
-Technical-
* Added framerate cap (Visual Settings -> FPS cap).
* Fixed several crashes.
* Fixed Bonecrusher AI which couldn't hit the player in certain situations.
* Fixed swimming problems.
* Fixed Visual Settings menu reset to reset all options properly.
* Fixed some stuttering issues (e.g. on ATI CrossFire).
* Fixed getting damage incorrectly when blocking falling rocks with the shield.

-Multiplayer-
* Added full games to server list.
* Fixed chat messages disappearing when upgrade menu was opened.
* Fixed chat to support Russian (and other Unicode) characters properly.
* Fixed character change issues in online multiplayer when using keyboard + mouse.
* Fixed server list profile button problems (changes join logic to be mouse double click instead of single click).
* Fixed framerate issue with the scrollbar (server list).
* Fixed removing first player in the host game / game settings menu (not allowed anymore).

-Controllers-
* Added support to override binds.
* Added support to turn off USB HID and XInput device detection (options.txt).
* Fixed Thief's jump/climb up on rope issues.
* Fixed user binds deletion (now only deletes actual user binds, not everything in UserBinds directory).
* Fixed swimming up on gamepads (pressing jump to swim up now works).
* Fixed mouse cursor not being in the right place after input reset (Controller Config menu issue mostly).

-Usability-
* Added user interface hide toggle to F11.
* Hides the GUI (incl. menu & subtitles) for a few seconds for e.g.
screenshot purposes.
* Added a menu option to disable tooltips.
* Added a menu option to configure GUI size.
* Added a menu option to reduce the input lag (as opposed to options.txt).
* Added Enter as menu navigation selection binding.
* Added user option HideAimIndicators which hides the players' aim indicators.
* Added a menu option to reset Control Settings menu.

-3D (NVIDIA 3D Vision)-
* Increased Stereo 3D Separation range in Visual Settings menu.
* Fixed player depth UI in Stereo 3D mode.

-Mac-
* Added resolution detection to Mac launcher (2560x1440 should work).
* Added support for vibration/rumble on gamepads and Xbox 360 Controller (with Colin Munro's drivers).
* Fixed (possibly) some lighting issues on some Macs.

v 1.09
-Technical-
* Added Alt+F4 support.
* Added WindowTitleBar user option for hiding the title bar in windowed mode (only available in options.txt).
* Fixed a couple of crashes.

-Controllers-
* Tweaked server list when using a gamepad.

-Multiplayer-
* Fixed listing of full games in the server list.

-Mac-
* Fixed Brightness slider in Visual Settings.

v 1.10
-Technical-
* Fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc).
* Fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) ).
* Fixed Wizard's objects breaking underwater (now allowed).
* Fixed standing on the edge of hatches.
* Fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player).

-Controllers-
* Fixed jump double binding (W/space) issue.
* Fixed menu slider usage on gamepads.

-Usability-
* Fixed ESC/return in Join online game menu.
* Fixed some menu texts (localization).

-Mac-
* Fixed Mac fonts during cutscenes.
* Fixed some black planes (not all) that appear on some Macs.

v 1.11
-Major changes-
* The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties.

* Private Game support in multiplayer:
- Private lobby with no password is visible to Friends only.
- Private lobby with a password is visible to everyone but only joinable with the correct password.

-Technical-
* Fixed cursor being hidden when text chat is active.
* Fixed Thief's object pushing when the bow is drawn.
* Fixed experience orb spawn related to frozen goblin archers being shattered.
* Fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer).
* Fixed minor issue with health item rotations upon spawn.
* Fixed goblin archers sometimes shooting through breakable objects.
* Fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank).

-Multiplayer-
* Added text about wanting to change characters in multiplayer.
* Fixed characters being changed in a multiplayer game upon Game Over.
* Fixed player slot count being incorrect in the server list when players are connected but not spawned.

-Languages-
* Polish: fixed Upgrade points amounts.

-Tweaks-
* Tweaked co-op camera in The Story Begins.
* Tweaked co-op camera in Forlorn Wilderness.
* Tweaked co-op camera in Mudwater Dale.
* Tweaked co-op camera in Mosslight Marsh.
* Tweaked co-op camera in Petrified Tree.
* Tweaked co-op camera in Shadowed Halls.
* Tweaked co-op camera in Hushing Grove.
* Tweaked co-op camera in Mushroom Caves.
* Tweaked co-op camera in Mushroom Murk.
* Tweaked co-op camera in Searock Castle.
* Tweaked co-op camera in Eldritch Passages.
* Tweaked co-op camera in Icewarden Keep.
* Tweaked co-op camera in The Final Chapter.
* Tweaked singleplayer camera in Forlorn Wilderness.
* Tweaked singleplayer camera in Mosslight Marsh.
* Tweaked singleplayer camera in Petrified Tree.
* Tweaked singleplayer camera in Shadowed Halls.
* Tweaked singleplayer camera in Hushing Grove.
* Tweaked singleplayer camera in Mushroom Caves.
* Tweaked singleplayer camera in Mushroom Murk.
* Tweaked singleplayer camera in Eldritch Passages.
* Tweaked singleplayer camera in Icewarden Keep.
* Tweaked collisions in Shadowed Halls.
* Tweaked collisions in Eldritch Passages.
* Tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad.

-Mac-
* Fixed some graphics bugs (shaders).
* Fixed font issues (losing the outline during cinematics etc).
* Fixed audio sample rate changing.
* Fixed some focus issues.
* Fixed mouse wheel so that it can be set for character change.

v 1.12
-Technical-
* Fixed lever save/load issue (fixes some broken levers in certain situations).
* Tweaked Puzzle Advisor areas in The Story Begins.
* Tweaked Puzzle Advisor areas in Forlorn Wilderness.
* Tweaked Puzzle Advisor areas in Mudwater Dale.
* Tweaked Puzzle Advisor areas in Mosslight Marsh (aka the GiantBomb fix).
* Tweaked Puzzle Advisor areas in Petrified Tree.
* Tweaked Puzzle Advisor areas in Shadowed Halls.
* Tweaked Puzzle Advisor areas in Hushing Grove.
* Tweaked Puzzle Advisor areas in Mushroom Caves.
* Tweaked Puzzle Advisor areas in Eldritch Passages.
* Tweaked Puzzle Advisor areas in Icewarden Keep.

-Languages-
* Added Turkish.

v 1.13
-Technical-
* Added error codes to online multiplayer disconnection messages.
* Added more 3D beta features (No-Stretch SBS/TB).

-Languages-
* Added Romanian language.
* Added Brazilian Portuguese language.
* Fixed Russian (minor).

-Mac-
* Added UseDefaultGamma option (for desktop color issues).
* Fixed sample rate again.

v 1.14
-Major changes-
* Added the Hardcore Mode.
* Characters are only revived by new checkpoints, making the game considerably harder and more oldschool.
* Added the option to prevent self-levitation.
* Sdded the option to prevent levitation for co-op players.

-Technical-
* Fixed Forlorn Wilderness being unlocked in the Host Game menu when Latest Save exists.
* Fixed several rare crashes.

-Multiplayer-
* Fixed client stuck waiting for full sync after level change.

-Languages-
* Fixed Launcher languages to match ingame languages.
* Fixed minor language issues.

v 1.14b
-Languages-
* Added Traditional Chinese.
* Fixed "localization missing" messages for all languages with English texts.

-Misc-
* Added English & Brazilian Portuguese manuals to the game folder.

v 1.15
-Major changes-
* Added cross-platform multiplayer support (beta) between Windows, Mac and Linux (magic).

-Gameplay/Usability-
* Added transparency to unselected characters in the HUD.
* Fixed the Knight's Hammer Throw to be more accurate (better aim).
* Tweaked the Hardcore Mode (quitting will restart the level).

-Technical-
* Tweaked shaders.
* Tweaked FXAA slightly.
* Fixed a gazillion minor technical issues.
* Fixed a few minor issues with animations and spawning enemies.
* Fixed a couple of minor issues with enemy animations.
* Fixed minor custom controller configuration issues.
* Fixed various minor graphics things.
* Fixed several multiplayer connection issues.
* Fixed lots of internal issues that make the programmers smile more.

-Levels-
* Fixed a pressure plate in Icewarden Keep.
* Fixed a minor skybox glitch in Mosslight Marsh.
* Fixed various minor things in other levels.

-Languages-
* Fixed Poems menu text widths (Brazilian Portuguese and others).

-Mac-
* Added Chinese font support.
* Fixed rendering for Intel HD Graphics 4000 (Mid 2012 MacBook Pro & MacBook Air).

v 1.16
-Major changes-
* Added a whole bunch of Steam Achievements (51).

-Technical-
* Fixed shaders (fixing the 1.15 errors).

-Multiplayer-
* Fixed password popup failing when hosting a private game.

-Levels-
* Fixed missing collision in Mosslight Marsh (growing plant).

v 1.16b
-Gameplay/Usability-
* Fixed The Final Chapter restart bug related to the Achievement when using Hardcore Mode.

-Multiplayer-
* Fixed several multiplayer connectivity bugs and issues.
* Increased connection attempt time to prevent unnecessary timeouts on Steam.
* Fixed random disconnections.
* Fixed improper Steam lobby (leave) behavior when connection fails.
* Fixed AllowSteamConnection/AllowNonSteamConnections behavior.
* Fixed ghost "Friend" games on Server list.
* Fixed "Ping 0" entries from Server list.
* Added connection logging in options.txt ( located in %APPDATA%\Trine2\ ).
* Change from false to true: setOption(networkModule, "NetLogEnabled", false).
* Written to log/trine2.log in the game folder.

-Mac/Linux-
* Fixed font missing issue/failsafe (Russian/Chinese).

v 1.17
-Major changes-
* Re-organized all game data, causing a 2 GB update, in preparation for the upcoming expansion Trine 2: Goblin Menace.
* To disable update/download, check forum thread http://forums.steampowered.com/forums/showthread.php?t=2897170

-Gameplay/Usability-
* Added information on Hardcore+Hard completion to the level select menu (for the Achievement).
* Added "ice rafts" when a frozen arrow hits water.
* Tweaked the explosive barrel so that it can be extinguished with water.
* Tweaked many other gameplay elements.

-Multiplayer-
* Added support for Trine 2 owners to play in the original campaign levels with those who own Trine 2: Goblin Menace and take advantage of the new skills (indirect use).
* Added an arrow indicator showing where the other players are in online multiplayer.

-Technical-
* Improved stability (many minor crash fixes).
* Improved technical structure for data.
* Improved rendering.
* Improved multiplayer code.
* Fixed gamepad navigation in Achievements menu.
* Fixed a million other small things.

-Levels-
* Fixed a rare gamestopper bug in Eldritch Passages.
* Fixed a rare gamestopper bug in Searock Castle.
* Fixed the Searock Castle Goblin King encounter co-op bug (all out-of-screen players now warp to it).
* Fixed various other issues in other levels.

-Languages-
* Added English language text instead of localization missing for languages that haven't been translated yet.

-Mac-
* Fixed Retina Display resolution issue (workaround solution).

v 1.18
-Achievements-
* Added 33 new Achievements (some require the Goblin Menace expansion).

-Gameplay-
* Fixed the Knight's Hammer minor issues (when jumping & attacking).
* Fixed minor bugs.

-Usability-
* Reworked the Configure Controls menu:
- Added support for alternative bindings.
- Fixed various bugs.

* Added "Completed in Hardcore & Hard" in the level select menu for Hardcore Mode.
* Added "Downloadable Content" menu for buying the Goblin Menace expansion.
* Added microphone user interface element to show microphone usage in multiplayer.
* Fixed RumblePad 2 default keybinds.

-Multiplayer-
* Improved multiplayer stability.
* Added an indicator arrow showing where other players are (in online multiplayer).

-Technical-
* Optimized graphics rendering speed for low-end hardware.
* Added option to send local saves to Steam Cloud:
- %APPDATA%\Trine2\options.txt
- setOption(profileModule, "ImportSteamCloudFilesFromPath", "C:\some\folder").

* Added logging for Steam Cloud (log\steam_cloud.log).
* Updated Credits.
* Tweaked the burning barrel visual effects.

v 1.19
-Achievements-
* Fixed Achievement: Trine 2 Hard II (Goblin Menace Expansion).
* Fixed Achievement: Goblin Menace Collector.
* Fixed Achievement: Wicked Collection.
* Fixed Achievement: The Heroes Return Collector (44/45 issue).

* Fixed Achievement: Belly of the Beast Collector:
- note: to fix issues, please load the first (The Heroes Return) and third (Belly of the Beast) levels, and quit the game afterwards, to make sure the experience information is updated properly.

-Gameplay-
* Fixed enemy ragdolls sometimes having gravity disabled.
* Fixed entering and exiting from water.
* Fixed Deadly Dustland scorpion (blows up Thief's scarecrow; works with Stealth Movement).
* Fixed Mudwater Dale peach not having gravity when floating (the frog scene).
* Fixed Low Gravity Arrow AI issues.
* Fixed sunray not always causing damage.
* Fixed other minor bugs.

-Usability-
* Fixed cursor disappearing at screen edges.
* Fixed boss encounter user interface issues (multiple elements showing at once).
* Fixed boss encounter health bar twitching issue.
* Tweaked microphone icon position.
* Tweaked the Magnetic Shield description.

-Multiplayer-
* Fixed levers not always unlocking after being pulled by another player.
* Fixed Deadly Dustland speech issue when triggered by client.

-Menus-
* Fixed aspect ratios for the Downloadable Content menu (stretching and video size issues).
* Tweaked Configure Controls menu.
* Removed "Game paused" text from underneath the Pause menu.

-Technical-
* Optimized a few scenes by clever Goblin magic and trickery.
* Fixed video & audio sync issues.
* Fixed video ghosting issue in Downloadable Content menu.
* Fixed audio areas in several levels.
* Fixed saving issue with the bell puzzle in Cloudy Isles.
* Fixed issues with character movement & animations after loading the game.
* Removed damage vocal when objects touched the Knight's Shield.

-Levels-
* Tweaked The Heroes Return camera areas & collision areas.
* Tweaked Deadly Dustland mummy fight secret for better AI behavior.
* Tweaked Deadly Dustland lever-turning event so that the cannon doesn't shoot during the cutscene.
* Tweaked Deadly Dustland respawn points.
* Tweaked Deadly Dustland bouncy drum to have more spring.
* Tweaked Belly of the Beats bouncy things all over the place.
* Tweaked Belly of the Beast camera areas.
* Tweaked Brackenridge Rise experience orb locations slightly.
* Tweaked Cloudy Isles to have 2 more magnetic objects.
* Tweaked Cloudy Isles so that the propellers can't be attached upside down.
* Tweaked Cloudy Isles collision areas.
* Tweaked Cloudy Isles so that a water plane isn't shown incorrectly.
* Tweaked Cloudy Isles cart scene so that it works every time.

v 1.19r14281
* -----

v 2.00
* New unlockable content, The Dwarven Caverns, has been added to to Trine 2!
* Content only available with Goblin Menace DLC or Trine 2 Complete Story.
Установленные DLC:
Goblin Menace
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Trine 2: Goblin Menace introduces six new skills to the Trine 2 game world and an all-new campaign, spanning six unique levels, further improving the award-winning visuals of the original Trine 2. All the new skills are also playable in the original game and provide additional fun in multiplayer for all Trine 2 players. The Goblin Menace campaign thrusts the heroic trio of Amadeus the Wizard, Pontius the Knight and Zoya the Thief into an adventure chock full of goblin villainy.
Особенности DLC:
* Improves the original game with six new abilities, including the time-slowing bubble, the kitesail shield, object magnetization and prison box!
* All abilities also usable in the original Trine 2.
* A new adventure featuring the Heroes struggling against new goblin villainy.
* 6 new levels chock-full of new puzzles, hazards, enemies and contraptions.
* New skills for each character with new possibilities for puzzle solving.
* Completely new environments ranging from burning desert to snowy mountains to the insides of a giant sand worm.
* Even more improved visuals and a completely new soundtrack.
* New enemies and bosses, including the lethal goblin war-machine.

The Dwarven Caverns
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The Dwarven Caverns takes our three heroes, Amadeus the Wizard, Pontius the Knight and Zoya the Thief on a journey through deep and dark lava-filled tunnels resonating with ancient legends.

Особенности Collector's Edition:
* Цифровой альбом с набросками и комментариями от художников Trine 2, раскрывающими секреты создания дизайна уровней, врагов, строений и многих элементов окружения. Также вы сможете взглянуть на идеи, так и не реализованные в самой игре - http://sendfile.su/824615
* Музыкальное сопровождение от обладателя множества наград, Ари Пулкинена, в котором содержится 21 композиция из Trine 2 в формате MP3 общей продолжительностью 57 минут - http://sendfile.su/824614

Особенности игры:
* Основанные на физике головоломки с применением огня, воды, гравитации и магии.
* Понравится и новичкам, и проженным геймерам.
* Кооператив на троих игроков через интернет или за одним компьютером.
* Сохраняйтесь где угодно: сеансы игры будут длинными ровно настолько, насколько вы этого захотите.
* Режим неограниченного персонажа расширяет возможности повторного прохождения.
* Роскошная графика со спецэффектами следующего поколения.
* Тайники и спрятанные предметы разнообразят ваше приключение ещё больше.
* Улучшайте возможности ваших персонажей и открывайте новые потрясающие умения.
* Веселые и интересные достижения.
* Обычная и «Новая игра+» продлят удовольствие от приключения до бесконечности.
* Захватывающее музыкальное сопровождение из 19 композиций, написанное признанным композитором Ари Пулккиненым.
* Поддерживается NVIDIA 3D Vision.
Особенности Repack'a:
--За основу взята Лицензия от Акелла--
Игра:
* аудио качество 100%
* видео качество 100%
* эксклюзивный установщик
* установка дополнительного Soft'a (DirectX)
* все пути реестра сохранены
* запуск игры через ярлык на десктопе или через меню пуск
* запуск лаунчера через ярлык на десктопе или через меню пуск
* для установки необходимо 512 Мб ОЗУ
* примерное время установки 3 минут(а,ы)
Патчи:
* v 1.0u1
* v 1.0u11
* v 1.0u14
* v 1.03
* v 1.04
* v 1.05
* v 1.06
* v 1.07
* v 1.08
* v 1.09
* v 1.10
* v 1.11
* v 1.12
* v 1.13
* v 1.14
* v 1.14b
* v 1.15
* v 1.16
* v 1.16b
* v 1.17
* v 1.18
* v 1.19
* v 1.19r14281
* v 2.00
DLC:
* Goblin Menace
* The Dwarven Caverns
Издания:
* Collector's Edition
Разное:
* игровые архивы не тронуты
* за основу взята лицензионная копия игры от Акелла, обновлённая в Steam от 11.06.2013
Удалено:
* -----
Автор Repack'a:
* Fenixx

Скриншоты:
Свои скриншоты
Скриншоты инсталлятора:
Steam скриншот:


Обновления Repack'a:
10.12.2011
* игра обновлена до версии 1.07.

15.12.2011
* игра обновлена до версии 1.08.

17.12.2011
* игра обновлена до версии 1.09.

21.12.2011
* игра обновлена до версии 1.10.

13.01.2012
* игра обновлена до версии 1.11.

25.01.2012
* игра обновлена до версии 1.12.

09.02.2012
* игра обновлена до версии 1.13.

28.03.2012
* игра обновлена до версии 1.14.

18.05.2012
* игра обновлена до версии 1.14b.

02.07.2012
* игра обновлена до версии 1.15.

17.07.2012
* игра обновлена до версии 1.16.

07.09.2012
* игра обновлена до версии 1.18.
* добавлено 1 DLC (Goblin Menace).

17.09.2012
* добавлен русификатор для DLC Goblin Menace от ZoG Forum Team.v 1.0 от 17.09.2012.
Для тех кто качал Repack от 07.09.2012 и хочет его перехешировать, следует сделать следующие:
* game-2.bin - удалить
* game-3.bin - удалить
* game-5.bin - удалить
* game-7.bin - удалить

* game-4.bin переименовать в game-2.bin
* game-6.bin переименовать в game-3.bin

14.12.2012
* игра обновлена до версии 1.19r14281.
* обновлён русификатор для DLC Goblin Menace от ZoG Forum Team.v 1.01 от 05.11.2012.

11.06.2013
* игра обновлена до версии 2.00.
* добавлено 1 DLC (The Dwarven Caverns).
Для тех кто качал Repack от 14.12.2012 и хочет его перехешировать, следует сделать следующие:
* rus.bin - удалить


Repack обновлён!
* игра обновлена до версии 2.00.
* добавлено 1 DLC (The Dwarven Caverns).
Ранее скачавшие могут Перехешировать и докачать (2,01 Гб), предварительно сменив название папки, той раздачи на:
Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC.(Акелла).(2011).Repack
от 11.06.2013 в 15:55 по Москве


T2.CS.CE.v2.00+2DLC.torrent
Трекер: Зарегистрирован

magnet ссылка

 


Скачать .torrent

13 KB

Статус: проверено (by Fenixx в 11-Июн-13 14:52)
Зарегистрирован: 11-Июн-13 14:52
Скачан: 4790 раз
Размер: 2.47 GB | 
Поблагодарили:
Скачать Trine 2.Триединство \ Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC (Акелла) (RUS, ENG, Multi18 \ RUS, ENG, Multi5) (обновлён от 11.06.2013) [Repack] от Fenixx торрент
 


Похожие раздачи

pupZ

post 07-Дек-11 23:31 (спустя 7 минут)

Fenixx, Сэм!

Fenixx

post 07-Дек-11 23:34 (спустя 3 минуты)

pupZ будет!)

Fenixx

post 07-Дек-11 23:46 (спустя 12 минут)

Mellowtoy1990 эмм нету!)

вованыч23

post 07-Дек-11 23:53 (спустя 6 минут)

Fenixx Благодарю за игру!У меня вопрос
вы Serious Sam 3 репачить собираетесь а то я только от вас жду.

MaxxxEx

post 07-Дек-11 23:54 (спустя 1 минута)

вованыч23
А рабочий кряк есть ?

Zaps1b

post 07-Дек-11 23:55 (спустя 52 секунды)

MaxxxEx
да, NeoGame крякнули :D

Fenixx

post 08-Дек-11 00:05 (спустя 10 минут)

вованыч23 да!

вованыч23

post 08-Дек-11 00:18 (спустя 12 минут)

Ц Fenixx писал(а):

вованыч23 да!
А точнее в какой срок.

Fenixx

post 08-Дек-11 00:19 (спустя 44 секунды)

вованыч23 ближе к утру!

M0N0LIT

post 08-Дек-11 00:21 (спустя 2 минуты)

Fenixx спасибо за репак.

вованыч23

post 08-Дек-11 00:28 (спустя 6 минут)

Ц Fenixx писал(а):

вованыч23 ближе к утру!
Благодарю.С красивым инсталом.Мне бы к вам в ученики.

REMBA*

post 08-Дек-11 01:14 (спустя 46 минут)

оффтоп для поклонников Fenixxa
Скрытый текст
Вас очень много, вы ещё группу создайте. Все поклонники Fenixxa похожи на того подбегающего чувака из Oblivion когда проходишь всю Арену. ( кто не понял поиграйте в шедевр) А так уже давно известно, что Fenixx ночной репакер и ему даже напоминать не надо. Надеюсь никого не обидел и мой оффтоп будет последним

FUTURE

post 08-Дек-11 01:21 (спустя 7 минут)

Fenixx
И по традиции добавьте в описание ссыль на первую часть ))

Fenixx

post 08-Дек-11 01:28 (спустя 6 минут)

[awe] спасибо, забыл !)

polirolo90210

post 08-Дек-11 01:41 (спустя 13 минут)

В 3д очень клёво смотрится :-P

dimon-san

post 08-Дек-11 06:11 (спустя 4 часа)

Fenixx Спасибо:)

ifq100

post 08-Дек-11 07:24 (спустя 1 час 13 минут)

Кстати, почему называется "Трайн: троединство", если даже на обложке от локализаторов этой приписки нет?

popandopula

post 08-Дек-11 08:33 (спустя 1 час 9 минут)

Спасибо! Давно ждал ;)

P@rKur

post 08-Дек-11 09:45 (спустя 1 час 11 минут)

ifq100, вот почему.

Текущее время: 22-Май 03:32

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