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Fenixx |
Trine 2.Триединство \ Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC Дата выхода: 07 декабря 2011 Дата выхода в России: 07 декабря 2011 Жанр: Arcade (Platform) / 3D Мультиплеер: (3) head-to-head, Internet Разработчик: Frozenbyte Издатель: Atlus Издатель в России: Акелла Локализатор: Акелла Тип издания: Repack (Лицензии) Платформа: PC Язык интерфейса: Русский, Английский, Multi18 Язык озвучки: Русский, Английский, Multi5 Таблетка: Вшита (SKiDROW.v 2.00) Сайты игры: http://ru.akella.com/Game.aspx?id=2517 Системные требования: Операционная система: XP SP3, Vista SP2, 7 SP1 Процессор: Pentium - 2,0 ГГц Оперативной памяти: 1024 Мб Свободного места на жестком диске: 3590 Мб Видеокарта: Radeon HD2400 или GeForce 7600, (Shader Model 3.0), (DirectX 9) Файловая система: FAT, NTFS Важно: перед установкой отключаем Антивирус и Файрвол Краткое описание: Trine 2 — игра с видом сбоку с элементами экшена, головоломок и платформера. Вам предстоить взять на себя роль одного из трех героев, которые совершают полное опасностей путешествие в фантастическом сказочном мире. Установленные патчи: v 1.0u1 -Major improvements- * Online text chat now accepts longer sentences, displays client numbers properly, and works better in general. * Game now uses/saves the settings from the Launcher during first startup (this was due to missing AppData/.../Trine2 folder). * Multiple keyboards and mice now has an option in Control Settings. * 4:3 displays now uses slightly different FOV that should make sure no unintended graphics are shown (outside of the the actual art). -Technical fixes- * Added Steam minidump information (map + position) for easier debugging. * Fixed "invisible players" issue/crash. * Fixed a crash related to firewall blocking. * Fixed a user interface potential crash ("ButtonCatcher"). * Fixed a crash related to Hail of Arrows Achievement. * Fixed a myriad of potential crashes. * Fixed multiple minor under-the-hood issues. * Fixed Profile button in the menus. * Fixed "Recently played with" list entries. * Fixed Delete profile button. * Fixed missing skull texture in Forlorn Wilderness. * Fixed Hail of Arrows Achievement unlocking. * Fixed multiplayer lobby list a bit. * Fixed/added Wizard's introduction scene effects. * Fixed a few grappling hook "helpers". * Fixed the snake's targeting a bit. * Fixed "Report this to the programmers" error(s). -Usability fixes- * Added ping to lobby list. * Added note about data corruption if detected. * Added Esc to close the Upgrade Menu. * Fixed tooltip for using the Inventory (default: I). * Fixed "Ready!" and "Press Start" buttons in local multiplayer menu (now they can't be clicked). * Fixed Windowed mode issues (icon, ignore Alt/F10 special key stuff). * Fixed videos/logo images on non-wide resolutions to be letter-boxed instead of stretched. * Changed "Push to Talk" voice chat button to R (used to be Q). v 1.0u11 -Major improvements- * Added controller configuration. * Added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true). -Technical- * Added graphics quality options (low-end settings work). * Fixed several "sky models" (seams etc). * Fixed several grappling hook target helpers. * Fixed physics/animation timing if framerate dropped below 30. * Fixed various issues for non-wide resolutions (incl. shadow projection). * Fixed a crash related to ending a multiplayer game. * Fixed sound effects being muted after resuming the latest save. * Fixed Knight's animation sync. * Fixed Achievement detection for air flow. * Fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe). * Fixed Pause menu "(B) Return" button add for PC (for gamepads). * Fixed Gameover menu failsafes. * Tweaked minor things in Forlorn Wilderness; static collisions, camera areas. -Multiplayer- * Improved network throttling. * Fixed ice shattering effect not being displayed for clients. * Fixed players warping to wrong position (0,0,0) when dying in a multiplayer game. * Fixed random frame rate drops during a multiplayer game. * Fixed "ghost lobbies" appearing in the lobby list. * Fixed server list pinging. -Usability- * Changed upgrade menu bind to TAB (used to be I). -Misc- * Added a couple of credits. v 1.0u14 -Major improvements- * Added controller configuration. -Technical- * Added framerate counter (options.txt in %APPDATA%/Trine2, set "ShowFPS" to true). * Added graphics quality options (low-end settings work). * Fixed several "sky models" (seams etc). * Fixed several grappling hook target helpers. * Fixed physics/animation timing if framerate dropped below 30. * Fixed various issues for non-wide resolutions (incl. shadow projection). * Fixed a crash related to ending a multiplayer game. * Fixed a crash related to exploding barrels. * Fixed sound effects being muted after resuming the latest save. * Fixed Knight's animation sync. * Fixed Achievement detection for air flow. * Fixed Upgrade menu (Monster levitation/Charge popup reset; ESC logic; texture color bleeding/stripe). * Fixed Pause menu "(B) Return" button add for PC (for gamepads). * Fixed Gameover menu failsafes. * Fixed controller breakdown if changed on the fly in the Tutorial. * Fixed grappling hook issues (visualization/animation). * Fixed a mouse wheel direction problem. * Tweaked minor things in Forlorn Wilderness; static collisions, camera areas. -Multiplayer- * Improved network throttling. * Fixed ice shattering effect not being displayed for clients. * Fixed players warping to wrong position (0,0,0) when dying in a multiplayer game. * Fixed random frame rate drops during a multiplayer game. * Fixed "ghost lobbies" appearing in the lobby list. * Fixed server list pinging. -Usability- * Changed upgrade menu bind to TAB (used to be I). -Misc- * Added a couple of credits. v 1.03 -Major improvements- * Added the Beta for Mac. * Added support for NVIDIA 3D Vision. -Technical- * Fixed several issues with controllers. * Fixed minor things in the Launcher (resolutions, refresh rate choices update, background image disappear). -Multiplayer- * Fixed the Knight's shield "leaking" with high latency. * Fixed Wizard animation not always being restored in the Tutorial in a multiplayer game. * Fixed "Hosting Online Game" and "Connecting" message screens issues. * Fixed toggling Multiple Mice & Keyboards option causing a controller disconnection. * Fixed controller hintmessages not being shown for the local player properly. * Changed text chat to not break words. -Usability- * Added ability to change controller type in the Game Settings/Host Game menu. * Added Network Settings menu. * Added Microphone menu. * Added version number to Main Menu. * Added support for ESC to close loading screen window. -Mac update- * Fixes sounds. * Fixes antialiasing (upside down rendering). * Adds support for Unicode fonts and minor changes in the Launcher. v 1.04 -Technical- * Added preliminary support for SLI graphics cards. * Fixed crash related to the High Rise Achievement. * Fixed conjured objects sometimes not falling until touched if framerate low. * Fixed goblins to climb over their frozen brethren. * Fixed animations related to bouncing on mushrooms etc. * Fixed projectiles and hatches (so projectiles don't collide with hatches if they're down). * Fixed black flashes on Mac. * Fixed various Mac crashes. * Fixed save slot selection issues. * Fixed Unlimited mode singleplayer interface issues. -Multiplayer- * Added support for custom nicknames in multiplayer. * Added individual mouse pointers for co-op players in the pre-menu. * Fixed multiple keyboards and mice support in many ways (kb & mouse pairings, menu fixes, general). * Fixed chat key repeat (now possible to hold down a key properly). * Fixed chat not being closed with enter if nothing was written. * Fixed Knight's Charge sync in multiplayer. * Fixed Wizard's floating animation in multiplayer. * Fixed a client being stuck in the loading screen in certain cases. * Fixed the skill upgrade menu error message for clients, which caused the menu not being closed after that. -Usability- * Added specific hint messages for keyboard and mouse. * Added 3D options tooltip to Visual Settings menu. * Fixed gamepad navigation for host game menu and controller config menu. * Fixed Wizard's floating grab cursor for mouse. * Fixed gamepad controls and poem chests' incorrect instruction to use ESC instead of Start button. * Tweaked Stereo 3D (NVIDIA 3D Vision) settings and made them saveable. * Tweaked the drop down menu selection logic (no scroll images if nothing to scroll). * Changed the tooltip for levers to include "left" and "right" keys. * Changed Push to Talk button to R for Mac too. v 1.05 -Major improvements- * Improved graphics rendering to provide better framerate. * GPU overheating issues may increase; please see forums for more information. -Technical- * Fixed some possible rendering resolution initialization issues. * Fixed game launch problems on Windows XP. * Fixed resolution reduction issues on Mac. * Fixed black experience vials on Mac. * Fixed weapon change name being empty sometimes. * Fixed fonts on Mac. * Fixed Hammer getting stuck to walls and other places. -Multiplayer- * Added scroll bar to server list in the Join Online Game menu. * Fixed Steam caching friend lobby infos. * Fixed treasure chest opening animations in multiplayer. -Usability- * Tweaked Controller Configuration and Host Game menu layouts. * Changed character GUI to 2/3rds in 3D Stereo mode. v 1.06 -Technical- * Fixed crash problems on launch. v 1.07 -Technical- * Added error message when render target creation fails. * Added support for more mouse buttons in Configure menu. -Fixed- * Fixed multiple crashes. * Fixed Configure Controls menu to work properly with DirectInput pads. * Fixed saving the last used controller for the first local player. * Fixed default gamepad names. * Fixed gamepad binds loading issue. * Fixed various localizations. * Tweaked loading screen; controller does not change anymore. -Mac- * Mac: file deletion fix (Reset to default button) . * Mac: Xbox 360 Controller now works (but is not configurable yet). v 1.08 -Technical- * Added framerate cap (Visual Settings -> FPS cap). * Fixed several crashes. * Fixed Bonecrusher AI which couldn't hit the player in certain situations. * Fixed swimming problems. * Fixed Visual Settings menu reset to reset all options properly. * Fixed some stuttering issues (e.g. on ATI CrossFire). * Fixed getting damage incorrectly when blocking falling rocks with the shield. -Multiplayer- * Added full games to server list. * Fixed chat messages disappearing when upgrade menu was opened. * Fixed chat to support Russian (and other Unicode) characters properly. * Fixed character change issues in online multiplayer when using keyboard + mouse. * Fixed server list profile button problems (changes join logic to be mouse double click instead of single click). * Fixed framerate issue with the scrollbar (server list). * Fixed removing first player in the host game / game settings menu (not allowed anymore). -Controllers- * Added support to override binds. * Added support to turn off USB HID and XInput device detection (options.txt). * Fixed Thief's jump/climb up on rope issues. * Fixed user binds deletion (now only deletes actual user binds, not everything in UserBinds directory). * Fixed swimming up on gamepads (pressing jump to swim up now works). * Fixed mouse cursor not being in the right place after input reset (Controller Config menu issue mostly). -Usability- * Added user interface hide toggle to F11. * Hides the GUI (incl. menu & subtitles) for a few seconds for e.g. screenshot purposes. * Added a menu option to disable tooltips. * Added a menu option to configure GUI size. * Added a menu option to reduce the input lag (as opposed to options.txt). * Added Enter as menu navigation selection binding. * Added user option HideAimIndicators which hides the players' aim indicators. * Added a menu option to reset Control Settings menu. -3D (NVIDIA 3D Vision)- * Increased Stereo 3D Separation range in Visual Settings menu. * Fixed player depth UI in Stereo 3D mode. -Mac- * Added resolution detection to Mac launcher (2560x1440 should work). * Added support for vibration/rumble on gamepads and Xbox 360 Controller (with Colin Munro's drivers). * Fixed (possibly) some lighting issues on some Macs. v 1.09 -Technical- * Added Alt+F4 support. * Added WindowTitleBar user option for hiding the title bar in windowed mode (only available in options.txt). * Fixed a couple of crashes. -Controllers- * Tweaked server list when using a gamepad. -Multiplayer- * Fixed listing of full games in the server list. -Mac- * Fixed Brightness slider in Visual Settings. v 1.10 -Technical- * Fixed bouncy + dynamic objects blocking ("flying animation" on mushrooms etc). * Fixed Thief and Knight cursors sometimes missing (Happy Holidays, Jukka! :) ). * Fixed Wizard's objects breaking underwater (now allowed). * Fixed standing on the edge of hatches. * Fixed experience orbs spawned by enemies sometimes flying into the sky (now directed to the player). -Controllers- * Fixed jump double binding (W/space) issue. * Fixed menu slider usage on gamepads. -Usability- * Fixed ESC/return in Join online game menu. * Fixed some menu texts (localization). -Mac- * Fixed Mac fonts during cutscenes. * Fixed some black planes (not all) that appear on some Macs. v 1.11 -Major changes- * The Final Chapter (end boss) now restarts properly (boss health) upon Game Over on Medium and Hard difficulties. * Private Game support in multiplayer: - Private lobby with no password is visible to Friends only. - Private lobby with a password is visible to everyone but only joinable with the correct password. -Technical- * Fixed cursor being hidden when text chat is active. * Fixed Thief's object pushing when the bow is drawn. * Fixed experience orb spawn related to frozen goblin archers being shattered. * Fixed weapon animation context information missing when visiting the inventory (resulting in a wrong animation for the Hammer). * Fixed minor issue with health item rotations upon spawn. * Fixed goblin archers sometimes shooting through breakable objects. * Fixed the Knight's Charge so that it doesn't always destroy certain objects (e.g. Wizard's Plank). -Multiplayer- * Added text about wanting to change characters in multiplayer. * Fixed characters being changed in a multiplayer game upon Game Over. * Fixed player slot count being incorrect in the server list when players are connected but not spawned. -Languages- * Polish: fixed Upgrade points amounts. -Tweaks- * Tweaked co-op camera in The Story Begins. * Tweaked co-op camera in Forlorn Wilderness. * Tweaked co-op camera in Mudwater Dale. * Tweaked co-op camera in Mosslight Marsh. * Tweaked co-op camera in Petrified Tree. * Tweaked co-op camera in Shadowed Halls. * Tweaked co-op camera in Hushing Grove. * Tweaked co-op camera in Mushroom Caves. * Tweaked co-op camera in Mushroom Murk. * Tweaked co-op camera in Searock Castle. * Tweaked co-op camera in Eldritch Passages. * Tweaked co-op camera in Icewarden Keep. * Tweaked co-op camera in The Final Chapter. * Tweaked singleplayer camera in Forlorn Wilderness. * Tweaked singleplayer camera in Mosslight Marsh. * Tweaked singleplayer camera in Petrified Tree. * Tweaked singleplayer camera in Shadowed Halls. * Tweaked singleplayer camera in Hushing Grove. * Tweaked singleplayer camera in Mushroom Caves. * Tweaked singleplayer camera in Mushroom Murk. * Tweaked singleplayer camera in Eldritch Passages. * Tweaked singleplayer camera in Icewarden Keep. * Tweaked collisions in Shadowed Halls. * Tweaked collisions in Eldritch Passages. * Tweaked the lowering platform in Forlorn Wilderness to work with the grappling hook when using a gamepad. -Mac- * Fixed some graphics bugs (shaders). * Fixed font issues (losing the outline during cinematics etc). * Fixed audio sample rate changing. * Fixed some focus issues. * Fixed mouse wheel so that it can be set for character change. v 1.12 -Technical- * Fixed lever save/load issue (fixes some broken levers in certain situations). * Tweaked Puzzle Advisor areas in The Story Begins. * Tweaked Puzzle Advisor areas in Forlorn Wilderness. * Tweaked Puzzle Advisor areas in Mudwater Dale. * Tweaked Puzzle Advisor areas in Mosslight Marsh (aka the GiantBomb fix). * Tweaked Puzzle Advisor areas in Petrified Tree. * Tweaked Puzzle Advisor areas in Shadowed Halls. * Tweaked Puzzle Advisor areas in Hushing Grove. * Tweaked Puzzle Advisor areas in Mushroom Caves. * Tweaked Puzzle Advisor areas in Eldritch Passages. * Tweaked Puzzle Advisor areas in Icewarden Keep. -Languages- * Added Turkish. v 1.13 -Technical- * Added error codes to online multiplayer disconnection messages. * Added more 3D beta features (No-Stretch SBS/TB). -Languages- * Added Romanian language. * Added Brazilian Portuguese language. * Fixed Russian (minor). -Mac- * Added UseDefaultGamma option (for desktop color issues). * Fixed sample rate again. v 1.14 -Major changes- * Added the Hardcore Mode. * Characters are only revived by new checkpoints, making the game considerably harder and more oldschool. * Added the option to prevent self-levitation. * Sdded the option to prevent levitation for co-op players. -Technical- * Fixed Forlorn Wilderness being unlocked in the Host Game menu when Latest Save exists. * Fixed several rare crashes. -Multiplayer- * Fixed client stuck waiting for full sync after level change. -Languages- * Fixed Launcher languages to match ingame languages. * Fixed minor language issues. v 1.14b -Languages- * Added Traditional Chinese. * Fixed "localization missing" messages for all languages with English texts. -Misc- * Added English & Brazilian Portuguese manuals to the game folder. v 1.15 -Major changes- * Added cross-platform multiplayer support (beta) between Windows, Mac and Linux (magic). -Gameplay/Usability- * Added transparency to unselected characters in the HUD. * Fixed the Knight's Hammer Throw to be more accurate (better aim). * Tweaked the Hardcore Mode (quitting will restart the level). -Technical- * Tweaked shaders. * Tweaked FXAA slightly. * Fixed a gazillion minor technical issues. * Fixed a few minor issues with animations and spawning enemies. * Fixed a couple of minor issues with enemy animations. * Fixed minor custom controller configuration issues. * Fixed various minor graphics things. * Fixed several multiplayer connection issues. * Fixed lots of internal issues that make the programmers smile more. -Levels- * Fixed a pressure plate in Icewarden Keep. * Fixed a minor skybox glitch in Mosslight Marsh. * Fixed various minor things in other levels. -Languages- * Fixed Poems menu text widths (Brazilian Portuguese and others). -Mac- * Added Chinese font support. * Fixed rendering for Intel HD Graphics 4000 (Mid 2012 MacBook Pro & MacBook Air). v 1.16 -Major changes- * Added a whole bunch of Steam Achievements (51). -Technical- * Fixed shaders (fixing the 1.15 errors). -Multiplayer- * Fixed password popup failing when hosting a private game. -Levels- * Fixed missing collision in Mosslight Marsh (growing plant). v 1.16b -Gameplay/Usability- * Fixed The Final Chapter restart bug related to the Achievement when using Hardcore Mode. -Multiplayer- * Fixed several multiplayer connectivity bugs and issues. * Increased connection attempt time to prevent unnecessary timeouts on Steam. * Fixed random disconnections. * Fixed improper Steam lobby (leave) behavior when connection fails. * Fixed AllowSteamConnection/AllowNonSteamConnections behavior. * Fixed ghost "Friend" games on Server list. * Fixed "Ping 0" entries from Server list. * Added connection logging in options.txt ( located in %APPDATA%\Trine2\ ). * Change from false to true: setOption(networkModule, "NetLogEnabled", false). * Written to log/trine2.log in the game folder. -Mac/Linux- * Fixed font missing issue/failsafe (Russian/Chinese). v 1.17 -Major changes- * Re-organized all game data, causing a 2 GB update, in preparation for the upcoming expansion Trine 2: Goblin Menace. * To disable update/download, check forum thread http://forums.steampowered.com/forums/showthread.php?t=2897170 -Gameplay/Usability- * Added information on Hardcore+Hard completion to the level select menu (for the Achievement). * Added "ice rafts" when a frozen arrow hits water. * Tweaked the explosive barrel so that it can be extinguished with water. * Tweaked many other gameplay elements. -Multiplayer- * Added support for Trine 2 owners to play in the original campaign levels with those who own Trine 2: Goblin Menace and take advantage of the new skills (indirect use). * Added an arrow indicator showing where the other players are in online multiplayer. -Technical- * Improved stability (many minor crash fixes). * Improved technical structure for data. * Improved rendering. * Improved multiplayer code. * Fixed gamepad navigation in Achievements menu. * Fixed a million other small things. -Levels- * Fixed a rare gamestopper bug in Eldritch Passages. * Fixed a rare gamestopper bug in Searock Castle. * Fixed the Searock Castle Goblin King encounter co-op bug (all out-of-screen players now warp to it). * Fixed various other issues in other levels. -Languages- * Added English language text instead of localization missing for languages that haven't been translated yet. -Mac- * Fixed Retina Display resolution issue (workaround solution). v 1.18 -Achievements- * Added 33 new Achievements (some require the Goblin Menace expansion). -Gameplay- * Fixed the Knight's Hammer minor issues (when jumping & attacking). * Fixed minor bugs. -Usability- * Reworked the Configure Controls menu: - Added support for alternative bindings. - Fixed various bugs. * Added "Completed in Hardcore & Hard" in the level select menu for Hardcore Mode. * Added "Downloadable Content" menu for buying the Goblin Menace expansion. * Added microphone user interface element to show microphone usage in multiplayer. * Fixed RumblePad 2 default keybinds. -Multiplayer- * Improved multiplayer stability. * Added an indicator arrow showing where other players are (in online multiplayer). -Technical- * Optimized graphics rendering speed for low-end hardware. * Added option to send local saves to Steam Cloud: - %APPDATA%\Trine2\options.txt - setOption(profileModule, "ImportSteamCloudFilesFromPath", "C:\some\folder"). * Added logging for Steam Cloud (log\steam_cloud.log). * Updated Credits. * Tweaked the burning barrel visual effects. v 1.19 -Achievements- * Fixed Achievement: Trine 2 Hard II (Goblin Menace Expansion). * Fixed Achievement: Goblin Menace Collector. * Fixed Achievement: Wicked Collection. * Fixed Achievement: The Heroes Return Collector (44/45 issue). * Fixed Achievement: Belly of the Beast Collector: - note: to fix issues, please load the first (The Heroes Return) and third (Belly of the Beast) levels, and quit the game afterwards, to make sure the experience information is updated properly. -Gameplay- * Fixed enemy ragdolls sometimes having gravity disabled. * Fixed entering and exiting from water. * Fixed Deadly Dustland scorpion (blows up Thief's scarecrow; works with Stealth Movement). * Fixed Mudwater Dale peach not having gravity when floating (the frog scene). * Fixed Low Gravity Arrow AI issues. * Fixed sunray not always causing damage. * Fixed other minor bugs. -Usability- * Fixed cursor disappearing at screen edges. * Fixed boss encounter user interface issues (multiple elements showing at once). * Fixed boss encounter health bar twitching issue. * Tweaked microphone icon position. * Tweaked the Magnetic Shield description. -Multiplayer- * Fixed levers not always unlocking after being pulled by another player. * Fixed Deadly Dustland speech issue when triggered by client. -Menus- * Fixed aspect ratios for the Downloadable Content menu (stretching and video size issues). * Tweaked Configure Controls menu. * Removed "Game paused" text from underneath the Pause menu. -Technical- * Optimized a few scenes by clever Goblin magic and trickery. * Fixed video & audio sync issues. * Fixed video ghosting issue in Downloadable Content menu. * Fixed audio areas in several levels. * Fixed saving issue with the bell puzzle in Cloudy Isles. * Fixed issues with character movement & animations after loading the game. * Removed damage vocal when objects touched the Knight's Shield. -Levels- * Tweaked The Heroes Return camera areas & collision areas. * Tweaked Deadly Dustland mummy fight secret for better AI behavior. * Tweaked Deadly Dustland lever-turning event so that the cannon doesn't shoot during the cutscene. * Tweaked Deadly Dustland respawn points. * Tweaked Deadly Dustland bouncy drum to have more spring. * Tweaked Belly of the Beats bouncy things all over the place. * Tweaked Belly of the Beast camera areas. * Tweaked Brackenridge Rise experience orb locations slightly. * Tweaked Cloudy Isles to have 2 more magnetic objects. * Tweaked Cloudy Isles so that the propellers can't be attached upside down. * Tweaked Cloudy Isles collision areas. * Tweaked Cloudy Isles so that a water plane isn't shown incorrectly. * Tweaked Cloudy Isles cart scene so that it works every time. v 1.19r14281 * ----- v 2.00 * New unlockable content, The Dwarven Caverns, has been added to to Trine 2! * Content only available with Goblin Menace DLC or Trine 2 Complete Story. Установленные DLC: Goblin Menace Trine 2: Goblin Menace introduces six new skills to the Trine 2 game world and an all-new campaign, spanning six unique levels, further improving the award-winning visuals of the original Trine 2. All the new skills are also playable in the original game and provide additional fun in multiplayer for all Trine 2 players. The Goblin Menace campaign thrusts the heroic trio of Amadeus the Wizard, Pontius the Knight and Zoya the Thief into an adventure chock full of goblin villainy. Особенности DLC: * Improves the original game with six new abilities, including the time-slowing bubble, the kitesail shield, object magnetization and prison box! * All abilities also usable in the original Trine 2. * A new adventure featuring the Heroes struggling against new goblin villainy. * 6 new levels chock-full of new puzzles, hazards, enemies and contraptions. * New skills for each character with new possibilities for puzzle solving. * Completely new environments ranging from burning desert to snowy mountains to the insides of a giant sand worm. * Even more improved visuals and a completely new soundtrack. * New enemies and bosses, including the lethal goblin war-machine. The Dwarven Caverns The Dwarven Caverns takes our three heroes, Amadeus the Wizard, Pontius the Knight and Zoya the Thief on a journey through deep and dark lava-filled tunnels resonating with ancient legends. Особенности Collector's Edition: * Цифровой альбом с набросками и комментариями от художников Trine 2, раскрывающими секреты создания дизайна уровней, врагов, строений и многих элементов окружения. Также вы сможете взглянуть на идеи, так и не реализованные в самой игре - http://sendfile.su/824615 * Музыкальное сопровождение от обладателя множества наград, Ари Пулкинена, в котором содержится 21 композиция из Trine 2 в формате MP3 общей продолжительностью 57 минут - http://sendfile.su/824614 Особенности игры: * Основанные на физике головоломки с применением огня, воды, гравитации и магии. * Понравится и новичкам, и проженным геймерам. * Кооператив на троих игроков через интернет или за одним компьютером. * Сохраняйтесь где угодно: сеансы игры будут длинными ровно настолько, насколько вы этого захотите. * Режим неограниченного персонажа расширяет возможности повторного прохождения. * Роскошная графика со спецэффектами следующего поколения. * Тайники и спрятанные предметы разнообразят ваше приключение ещё больше. * Улучшайте возможности ваших персонажей и открывайте новые потрясающие умения. * Веселые и интересные достижения. * Обычная и «Новая игра+» продлят удовольствие от приключения до бесконечности. * Захватывающее музыкальное сопровождение из 19 композиций, написанное признанным композитором Ари Пулккиненым. * Поддерживается NVIDIA 3D Vision. Особенности Repack'a: --За основу взята Лицензия от Акелла-- Игра: * аудио качество 100% * видео качество 100% * эксклюзивный установщик * установка дополнительного Soft'a (DirectX) * все пути реестра сохранены * запуск игры через ярлык на десктопе или через меню пуск * запуск лаунчера через ярлык на десктопе или через меню пуск * для установки необходимо 512 Мб ОЗУ * примерное время установки 3 минут(а,ы) Патчи: * v 1.0u1 * v 1.0u11 * v 1.0u14 * v 1.03 * v 1.04 * v 1.05 * v 1.06 * v 1.07 * v 1.08 * v 1.09 * v 1.10 * v 1.11 * v 1.12 * v 1.13 * v 1.14 * v 1.14b * v 1.15 * v 1.16 * v 1.16b * v 1.17 * v 1.18 * v 1.19 * v 1.19r14281 * v 2.00 DLC: * Goblin Menace * The Dwarven Caverns Издания: * Collector's Edition Разное: * игровые архивы не тронуты * за основу взята лицензионная копия игры от Акелла, обновлённая в Steam от 11.06.2013 Удалено: * ----- Автор Repack'a: * Fenixx Обновления Repack'a: 10.12.2011 * игра обновлена до версии 1.07. 15.12.2011 * игра обновлена до версии 1.08. 17.12.2011 * игра обновлена до версии 1.09. 21.12.2011 * игра обновлена до версии 1.10. 13.01.2012 * игра обновлена до версии 1.11. 25.01.2012 * игра обновлена до версии 1.12. 09.02.2012 * игра обновлена до версии 1.13. 28.03.2012 * игра обновлена до версии 1.14. 18.05.2012 * игра обновлена до версии 1.14b. 02.07.2012 * игра обновлена до версии 1.15. 17.07.2012 * игра обновлена до версии 1.16. 07.09.2012 * игра обновлена до версии 1.18. * добавлено 1 DLC (Goblin Menace). 17.09.2012 * добавлен русификатор для DLC Goblin Menace от ZoG Forum Team.v 1.0 от 17.09.2012. Для тех кто качал Repack от 07.09.2012 и хочет его перехешировать, следует сделать следующие: * game-2.bin - удалить * game-3.bin - удалить * game-5.bin - удалить * game-7.bin - удалить * game-4.bin переименовать в game-2.bin * game-6.bin переименовать в game-3.bin 14.12.2012 * игра обновлена до версии 1.19r14281. * обновлён русификатор для DLC Goblin Menace от ZoG Forum Team.v 1.01 от 05.11.2012. 11.06.2013 * игра обновлена до версии 2.00. * добавлено 1 DLC (The Dwarven Caverns). Для тех кто качал Repack от 14.12.2012 и хочет его перехешировать, следует сделать следующие: * rus.bin - удалить Repack обновлён! * игра обновлена до версии 2.00. * добавлено 1 DLC (The Dwarven Caverns). Ранее скачавшие могут Перехешировать и докачать (2,01 Гб), предварительно сменив название папки, той раздачи на: Trine 2.Complete Story.Collector's Edition.v 2.00 + 2 DLC.(Акелла).(2011).Repack от 11.06.2013 в 15:55 по Москве
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pupZ |
07-Дек-11 23:31 (спустя 7 минут)
Fenixx, Сэм!
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Fenixx |
07-Дек-11 23:34 (спустя 3 минуты)
pupZ будет!)
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Fenixx |
07-Дек-11 23:46 (спустя 12 минут)
Mellowtoy1990 эмм нету!)
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вованыч23 |
07-Дек-11 23:53 (спустя 6 минут)
Fenixx Благодарю за игру!У меня вопрос вы Serious Sam 3 репачить собираетесь а то я только от вас жду.
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MaxxxEx |
07-Дек-11 23:54 (спустя 1 минута)
вованыч23 А рабочий кряк есть ?
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Zaps1b |
07-Дек-11 23:55 (спустя 52 секунды)
MaxxxEx да, NeoGame крякнули :D
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Fenixx |
08-Дек-11 00:05 (спустя 10 минут)
вованыч23 да!
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вованыч23 |
08-Дек-11 00:18 (спустя 12 минут)
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Fenixx |
08-Дек-11 00:19 (спустя 44 секунды)
вованыч23 ближе к утру!
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M0N0LIT |
08-Дек-11 00:21 (спустя 2 минуты)
Fenixx спасибо за репак.
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вованыч23 |
08-Дек-11 00:28 (спустя 6 минут)
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REMBA* |
08-Дек-11 01:14 (спустя 46 минут)
оффтоп для поклонников Fenixxa
Скрытый текст Вас очень много, вы ещё группу создайте. Все поклонники Fenixxa похожи на того подбегающего чувака из Oblivion когда проходишь всю Арену. ( кто не понял поиграйте в шедевр) А так уже давно известно, что Fenixx ночной репакер и ему даже напоминать не надо. Надеюсь никого не обидел и мой оффтоп будет последним |
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FUTURE |
08-Дек-11 01:21 (спустя 7 минут)
Fenixx И по традиции добавьте в описание ссыль на первую часть ))
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Fenixx |
08-Дек-11 01:28 (спустя 6 минут)
[awe] спасибо, забыл !)
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polirolo9021 |
08-Дек-11 01:41 (спустя 13 минут)
В 3д очень клёво смотрится :-P
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dimon-san |
08-Дек-11 06:11 (спустя 4 часа)
Fenixx Спасибо:)
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ifq100 |
08-Дек-11 07:24 (спустя 1 час 13 минут)
Кстати, почему называется "Трайн: троединство", если даже на обложке от локализаторов этой приписки нет?
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popandopula |
08-Дек-11 08:33 (спустя 1 час 9 минут)
Спасибо! Давно ждал ;)
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P@rKur |
08-Дек-11 09:45 (спустя 1 час 11 минут)
ifq100, вот почему.
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