-Global Changes- * Improved loadtimes when using AMD hardware.
* Fix for issues when binding mousewheel to fire.
* Using arrow keys to adjust Mouse sensitivity will increment the value by .01.
* Fix for some instances of "Error quit was not requested in the main thread".
* Fix for issues with 16:10 displays.
* Fix for TXAA not disabling when an unsupported card is detected.
* Improvements to ambient occlusion.
* Increased Friends list limit to 300.
* Joinable friends now sort to the top of the friends list.
* Users now have the ability to unlink youtube accounts.
* Added SFX to sliders in options menu.
* Fix for knife lunge not working when a gamepad is connected.
* Improved film rendering stability and made progression bar more accurate while rendering a film.
* Improved audio/rumble responsiveness when hitting enemies with gunfire.
* Fix for issues with changing the gamepad Button Layout in theater.
* Fix for Party host receiving infinite "Reconnecting to Party" message when clicking on "Bring Party" in a post-match lobby.
-Campaign Changes- * Fix for crash that could occur during credits.
* Fix for freeze when unlocking Death From Above achievement.
-Multiplayer Changes- * Matchmaking improvements.
* Added Hardcore Kill Confirmed playlist to the Hardcore category.
* Game now resets the Care Package for a non-owner if the owner re-rolls the package using the Engineer perk.
* Fix for incorrectly being able to purchase an 11th Create a Class slot.
* Collision and clipping fixes on all maps.
* Fixed a number of new UI error messages reported by users.
* Improved CoDTV sort filters for browsing content.
* Players can now render films in addition to clips.
* Removed incorrect SFX for placing from party games.
* Fixes for issues with codtv images not loading in.
* Bots no longer count towards the party size limit in Custom Games.
* Added the ability to "View League Teams" from any player's Playercard.
* Added the ability to View Playercard from League solo leaderboards.
* Map exploit fixes in Meltdown.
* Fixes for errors on Express when the train arrives.
* Drop Shot medal is no longer awarded after standing back up.
* Fix for escort drone cuing incorrect audio.
* Added voice chat volume controls.
* CoDTV video playback improvemnts.
* Fixes for out of sync audio issues in rendered videos.
* Fixes for rendered clips showing the wrong length on youtube.
* Fixes with "Hacked" items not targeting the correct team.
* Shadows seen through sniper scopes now render more correctly.
* Fix for Hijacked minimap displaying incorrectly.
* Fix for some equipment not being destructible by Friendly Fire in Hardcore mode.
* Fix for final killcams not displaying properly if it is an "Assisted Suicide" kill.
* Fix for Bomb Defuser Challenge not progressing properly.
* Fix for Hero Medal not appearing in game at the correct time.
* Fix for XP bar in League Play not displaying correctly.
* Fix for teams being kicked from league play when matched against a previously played team.
* Fix for crash when getting disconnected while viewing the like/dislike menu of a screenshot.
* Fix for partial loss of functionality when theater is started while a party member is in emblem editor.
* Fix for Arch Nemesis challenge unlocking incorrectly.
* Addressed issues which prevented some master challenges from being completed.
* Fix for friends list showing the wrong rank icon for players.
* Fix for Escort Drones spawning under the map.
* Added a fail-safe to prevent spawn trapping in CTF.
* Fix for floating corpse models on some maps.
* Players can now copy a custom class to the extra prestige slot.
* Improved overall communication of Double XP when enabled.
* AAR better communicates how much XP was earned in each match.
* Fix for issues with having Assault Shield and no secondary weapon.
* Thermal vision overlay no longer appears using the VTOL glitch.
* Fix for players not being able to capture their own Care Packages when using the Black Hat PDA in FFA.
* Fix for Camera Marker slide bar not functioning correctly.
* EMP grenades no longer affect the CODcaster HUD.
* Fix for SFX that plays when player gets in the top 3 in FFA.
* Increased sight checks on turrets to improve spawning algorithms.
* Multi-team games no longer count as a tie if an entire team quits.
* Players with Black Hat PDA can no longer hack a Care Package faster than the owner can capture it.
* Addressed a number of issues that would cause friendly/enemy color indicators on equipment and scorestreaks to display as the wrong team.
* Precision challenge Wet Work will now unlock with 10 kills.
* The wins challenge will now account for all FFA modes when ending a match with a tie (if you are in the top 3).
* Players that help with the Synchronized Attack challenge now get credit for it.
* Players will not be able to manually take control of their AGR if they die at the exact moment that their AGR deploys.
* Players using Ghost will no longer be invisible at all times in Custom Games with the mini-map option set to constant.
* Players using Ghost and a Suppressor attachment will no longer appear on the enemyЖs minimap while shooting and moving while a UAV is up.
* The median for the K/D graph in the AAR is set to 1.0 instead of 0.0.
* Players can no longer get on top of the shrubs in Nuketown 2025.
* Kills from the explosion on the explosive crossbow bolt now count towards challenges.
* Clan tag is no longer locked immediately after prestige.
* Fixed an area in Express where K9 Unit dogs could get stuck.
* Party Privacy count no longer affects how many bots will spawn in Combat Training.
* Players can no longer stand on invisible collision in Carrier.
-MP Gameplay Balancing- * The following is a list of numerous gameplay balancing tweaks that were made after thorough review of statistical data from player usage of weapons, equipment, perks and scorestreaks since launch.
* Scorestreaks:
- UAV: cost increased from 350 to 425.
- Lightning Strike: added 750ms delay.
* Equipment/Grenades:
- Bouncing Betty: increased the grace period between trigger and activation by 200ms.
- Sensor Grenade: increased the range (now 1000 units), frequency (now 800ms between pings), and amount of time (now 6s) that players appear after explosion.
- Concussion Grenade: decreased movement penalty and turn speed penalty when hit.
* SMGs:
- All: increased hip fire recoil.
- All: increased max hip fire spread from 4.75 to 5.
- All: reduced bullet penetration.
- MSMC: increased recoil slightly.
- PDW-57: increased recoil slightly.
* Assault Rifles:
- All: reduced idle sway for more reliable long-range aiming.
- M8A1: reduced lethal range of 3-hit kills from 250 to 50 inches.
- M8A1 + Select Fire: increased recoil.
- FAL OSW + Select Fire: increased recoil.
- SWAT-556 + Select Fire: increased recoil.
* Sniper Rifles:
- All: increased hip fire spread.
- All + Laser Sight: increased hip fire spread.
- XPR-50: increased recoil slightly.
* Shotguns:
- R870: reduced one-hit kill range by 45 inches.
* Pistols:
- B23R: reduced headshot multiplier from 1.4 to 1.
- KAP-40: reduced headshot multiplier from 1.4 to 1.
-Zombies Changes- * Fix for Reviving text remains on screen during scoreboard after game ends.
* Fix for Mystery Box beacon disappearing after host migration.
* Fixes for players getting inside of or clipping into objects in all ZM maps.
* Improved zombie AI pathing in all maps.
* Fixes for players falling outside of the map for all maps.
* Players will now take damage while holding buildable parts.
* Fixes for issues obtaining the Jet Gun.
* Removed debug text that sometimes appears after host migration.
* "You Have No Power Over Me" achievement is now awarded at the correct time.
* Fix for infinite loading screen when uploading short clips.
* Fix for errors that may occur when viewing long clips.
* Fixes for Green flashes appearing when exiting Nuketown Zombies.
* Dead players can now text chat with living players.
* Added voice chat volume controls.
* Fix for players having unbreakable zombie shield.
* Fix for issues with multiple players buying the same door.
* Fix for incorrect character audio while holding breath with sniper scopes.
* Fix for rare issue with players getting stuck in custom game lobby.
* Fix for players getting permanent perks.
* Fix for persistent upgrades never going away.
* Fix for players not dying when falling from extreme distances after purchasing juggernog in survival modes.