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Скачать торрент Inversion (Namco Bandai Games) (RUS/ENG) [L]

Страницы:   Пред.  1, 2, 3, 4, 5  След.

 
Автор Сообщение

Hanneman

post 30-Июн-12 13:50

Ц joker1659 писал(а):

Ребята хватит пихать облоги,с ней все нормально. :)
Действительно, хватит уже эти коробки клепать.

LRN

post 30-Июн-12 14:01 (спустя 10 минут)

Ну прям повал игр, одна за другой .... хорошо месяц кончается!

Quzоxе

post 30-Июн-12 14:25 (спустя 24 минуты)

joker1659, тут англ есть?

joker1659

post 30-Июн-12 14:27 (спустя 1 минута)

Ц Quzоxе писал(а):

joker1659, тут англ есть?
да

ZloyRog

post 30-Июн-12 14:36 (спустя 8 минут)

Мало того что реклама в реестр полезла так ещё и два Inversion.exe в разных папках ещё и одинаковые...
joker1659
Что это за шляпа?

joker1659

post 30-Июн-12 14:40 (спустя 4 минуты)

Ц Цитата:

реклама в реестр полезла
какая к черту реклама в реестр???
Ц Цитата:

два Inversion.exe в разных папках
Сделай скрин

TenurialJewel

post 30-Июн-12 14:42 (спустя 1 минута)

Gears of War гравитация эдишн) На 5 из 10 тянет

Quzоxе

post 30-Июн-12 14:43 (спустя 49 секунд)

joker1659, так это вовсе не лицуха, это пиратка от тебя :?
Ц Цитата:

автор лицухи joker1659
ога

joker1659

post 30-Июн-12 14:43 (спустя 33 секунды)

Ц Quzоxе писал(а):

joker1659, так это вовсе не лицуха, это пиратка от тебя :?
Лицензия запакованная в инсталятор = лицензия.

Quzоxе

post 30-Июн-12 14:44 (спустя 43 секунды)

joker1659, а нельзя было лицензионный инсталл оставить?

joker1659

post 30-Июн-12 14:45 (спустя 1 минута)

Ц Quzоxе писал(а):

joker1659, а нельзя было лицензионный инсталл оставить?
Его нет,игра качается из инэта сразу установленная.

Quzоxе

post 30-Июн-12 14:50 (спустя 4 минуты)

joker1659, тогда ясненько, спасибо.
я надеюсь ты никуда рекламу не запихал? :)

ZloyRog

post 30-Июн-12 14:52 (спустя 2 минуты)

joker1659
Два .exe
pic
Реклама в реестре
pic
Ну и нахрена оно мне в реестре?

МалышШок

post 30-Июн-12 14:52 (спустя 19 секунд)

Ц Quzоxе писал(а):

я надеюсь ты никуда рекламу не запихал?
Скрытый текст
;InnoSetupVersion=5.4.2

[Setup]
AppName=Inversion
AppVersion=1.0
DefaultDirName={pf}\Inversion
DefaultGroupName=Inversion
OutputBaseFilename=setup
Compression=none
WizardImageFile=embedded\WizardImage.bmp
WizardSmallImageFile=embedded\WizardSmallImage.bmp

[Files]
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\Inversion.exe"; DestDir: "{app}"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\bin\dbghelp.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\IFC23.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\IFC23d.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\Inversion.exe"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\lyryfoby.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\lyryfoby.x86"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\pcnsl.exe"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\ssl_callstack.log"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\version.ver"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\WaveOutputPlugin.dll"; DestDir: "{app}\bin"; Flags: ignoreversion
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Source: "{app}\bin\animation\anim_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\berserker_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\boss_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\brute_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\butcher_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\char_selection.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\civilian_clean_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\civilian_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\dog_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_bags_carry.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_balk.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_bleed.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_bolt.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_box_carry_01.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_box_carry_02.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_breakout_beating.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_breakout_door.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_breakout_guard_alert.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_breakout_runner_kill.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_breakout_sprint.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_break_window.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_butcher_driver.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_cage_sit_idle.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_climb_1.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_climb_3.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_climb_4.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_climb_5.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_corpse_drag.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_crawl_under_door.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_death_burn.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_death_crawl.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_dog_feed.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_door_break_1.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_fridge.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_g0_mgame.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_grappler_dig.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_command.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_command_prison.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_shoulder.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_sit.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_sit_box.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_slave.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_stay.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_idle_stay_group.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_jump_fwd.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_jump_off.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_ladder.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_prisoner_push_slave_driver.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_prison_column_guard.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_prison_patrol.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_rail_slide.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_slave_driver_cmd.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_slave_driver_jump_off.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_slave_smt.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_tool_work.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_turret.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_vector_change.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_wheel.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\ext_props_woman_death.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\heavy_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_close_combat.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_fatality_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_gate_guard.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_idle_guard_01_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_idle_guard_02_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\human_idle_guard_03_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\lurker_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\mini_robot_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\robot_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\shieldman_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\slave_driver_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\slave_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\smt_cart_props.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\smt_towerman.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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Source: "{app}\bin\animation\smt_trolley.abd"; DestDir: "{app}\bin\animation"; Flags: ignoreversion
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; the following file spans setup-1.bin to setup-3.bin
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; the following file spans setup-1.bin to setup-3.bin
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; the following file spans setup-1.bin to setup-3.bin
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; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fetch4_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_base.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_decal.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_distort_postproc.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_dof.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_edge_aa.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_tess_fetch4_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_dxn_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_edge_aa.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_ati_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_base.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_decal.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_distort_postproc.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_dof.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_edge_aa.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_base.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_decal.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_distort_postproc.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dof.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_base.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_decal.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_distort_postproc.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_dof.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_edge_aa.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_dxn_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_edge_aa.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_fog.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_grass.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_hdr.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_item_burnout.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_item_highlight.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_lightbuffer.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_motion_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_particles.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_radial_blur.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_rain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_scope_effects.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_sfx.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_sm_mask.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_sparks.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_ssao.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_stencil_fill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_trail.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_ui.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\common_pc_sm30_nv_zs_zfill.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_fetch4_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tess_fetch4_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_dxn_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_ati_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_distort.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_dxn_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_glt.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_lava.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_lava_flow.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_terrain.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\SHADERS_2_cache\prebuild\pc_sm30_nv_zs_tree.sdc"; DestDir: "{app}\prebuild\SHADERS_2_cache\prebuild"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ambient.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\amb_stream.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\auto_sfx.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\char_butcher.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\char_dog.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\char_lut.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\char_prisoner.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\char_strm.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\explosions.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\music_loading.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\music_stream.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\sfx.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\stream.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\stream_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\weapons_stream.fsb"; DestDir: "{app}\prebuild\sounds\pc"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\ex.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a0_0_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a0_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a0_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a1_1a_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a1_1a_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a1_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a1_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_3_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a2_3_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a3_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a3_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a3_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_a3_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_1a_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_1a_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_1b_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_1b_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b1_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b2_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b2_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b2_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_b2_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_mp_normal.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_mp_special.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\en\vo_rnd_dialogues.fsb"; DestDir: "{app}\prebuild\sounds\pc\en"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\ex.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a0_0_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a0_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a0_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a1_1a_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a1_1a_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a1_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a1_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_3_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a2_3_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a3_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a3_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a3_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_a3_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_1a_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_1a_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_1b_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_1b_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b1_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b2_1_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b2_1_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b2_2_iga.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_b2_2_level.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_mp_normal.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_mp_special.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\sounds\pc\ru\vo_rnd_dialogues.fsb"; DestDir: "{app}\prebuild\sounds\pc\ru"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\prebuild\stats\packers.dat"; DestDir: "{app}\prebuild\stats"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out_ati.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out_en_us.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out_nv.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out_patch.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\preload\paks\out_ru.s3darc"; DestDir: "{app}\preload\paks"; Flags: ignoreversion
; the following file spans setup-1.bin to setup-3.bin
Source: "{app}\UserConfigs\default.prf\user.cfg"; DestDir: "{app}\UserConfigs\default.prf"; Flags: ignoreversion

[Run]
Filename: "{app}\Inversion.exe"; Description: "{cm:LaunchProgram,Inversion}";

[Icons]
Name: "{group}\Inversion"; Filename: "{app}\Inversion.exe";
Name: "{group}\{cm:UninstallProgram,Inversion}"; Filename: "{uninstallexe}";
Name: "{commondesktop}\Inversion"; Filename: "{app}\Inversion.exe"; Tasks: "desktopicon";
Name: "{userappdata}\Microsoft\Internet Explorer\Quick Launch\Inversion"; Filename: "{app}\Inversion.exe"; Tasks: "quicklaunchicon";

[Tasks]
Name: "desktopicon"; Description: "{cm:CreateDesktopIcon}"; GroupDescription: "{cm:AdditionalIcons}";
Name: "quicklaunchicon"; Description: "{cm:CreateQuickLaunchIcon}"; GroupDescription: "{cm:AdditionalIcons}"; OnlyBelowVersion: 0.0,6.01;

[CustomMessages]
english.NameAndVersion=%1 version %2
english.AdditionalIcons=Additional icons:
english.CreateDesktopIcon=Create a &desktop icon
english.CreateQuickLaunchIcon=Create a &Quick Launch icon
english.ProgramOnTheWeb=%1 on the Web
english.UninstallProgram=Uninstall %1
english.LaunchProgram=Launch %1
english.AssocFileExtension=&Associate %1 with the %2 file extension
english.AssocingFileExtension=Associating %1 with the %2 file extension...
russian.NameAndVersion=%1, версия %2
russian.AdditionalIcons=Дополнительные значки:
russian.CreateDesktopIcon=Создать значок на &Рабочем столе
russian.CreateQuickLaunchIcon=Создать значок в &Панели быстрого запуска
russian.ProgramOnTheWeb=Сайт %1 в Интернете
russian.UninstallProgram=Деинсталлировать %1
russian.LaunchProgram=Запустить %1
russian.AssocFileExtension=Св&язать %1 с файлами, имеющими расширение %2
russian.AssocingFileExtension=Связывание %1 с файлами %2...
ukrainian.NameAndVersion=%1, версія %2
ukrainian.AdditionalIcons=Додаткові ярлики:
ukrainian.CreateDesktopIcon=Створити ярлики на &Робочому столі
ukrainian.CreateQuickLaunchIcon=Створити ярлики на &Панелі швидкого запуску
ukrainian.ProgramOnTheWeb=Сайт %1 в Інтернеті
ukrainian.UninstallProgram=Видалити %1
ukrainian.LaunchProgram=Відкрити %1
ukrainian.AssocFileExtension=&Асоціювати %1 з розширенням файлу %2
ukrainian.AssocingFileExtension=Асоціювання %1 з розширенням файлу %2...

[Languages]
; These files are stubs
; To achieve better results after recompilation, use the real language files
Name: "english"; MessagesFile: "embedded\english.isl";
Name: "russian"; MessagesFile: "embedded\russian.isl";
Name: "ukrainian"; MessagesFile: "embedded\ukrainian.isl";
мона изучать

sava319505

post 30-Июн-12 14:54 (спустя 1 минута)

ZloyRog
возьми да потри в реестре.

Haoose

post 30-Июн-12 14:54 (спустя 37 секунд)

ZloyRog
Один взломанный, другой оригинальный :D

Тебе что, жалко что ли? Имеет полное право.

joker1659

post 30-Июн-12 14:55 (спустя 14 секунд)

Ц ZloyRog писал(а):

joker1659
Два .exe
pic
Реклама в реестре
pic
Ну и нахрена оно мне в реестре?
два ехе не должно быть.
Это реестр установки (без него никак) и указан там сайта где joker1659 выложил релиз.Не нравится - не качай.

ZloyRog

post 30-Июн-12 14:56 (спустя 1 минута)

joker1659
Все понятно с тобой.

joker1659

post 30-Июн-12 14:57 (спустя 34 секунды)

Ц Цитата:

я надеюсь ты никуда рекламу не запихал? Smile
Если реклама это:
Автор
Сайт где проживает автор

То запихал(в реестре установки).Если не лазишь в реестр,что бы посмотреть что то - то никакой рекламы не увидишь.

добавлено спустя 21 секунду:
Ц ZloyRog писал(а):

joker1659
Все понятно с тобой.
Ну вот и отлично.

ermakomsk

post 30-Июн-12 15:01 (спустя 4 минуты)

скорей бы уже опробовать,а то Spec Ops уже прошел

Текущее время: 10-Май 08:27

Часовой пояс: GMT + 3



Вы не можете начинать темы
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